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Plamya

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Devlog

  • It's been a while!
    July 17, 2018 by abeysaurus#foliage, #shader, #stealth
    Life's been busy and with my introduction to the UE4 Marketplace, that has been taking up majority of my time. But I haven't forgotten about this game. I have been working on small changes and expect... Continue reading
  • Looking for playtesters
    February 25, 2018 by abeysaurus#prototype, #alpha, #test, #testing
    I've been pretty hard at work on improving the game, and I've implemented some new mechanics. I'm looking for playtesters for the new prototype. Sign up below Pre-alpha Sign-up... Continue reading
  • Some Parkour training now
    January 24, 2018 by abeysaurus#parkour, #wallrunning, #locomotion
    So I'm going through and polishing the character locomotion system and adding a few more abilities. Wall running and sliding being the 1st. Here's a glimpse of the head-on wall run... Continue reading
  • Building on a Game Jam game
    January 19, 2018 by abeysaurus
    2
    #stealth, #gamejam, #platformer, #3d, #blink
    The Tower was a game I did along with a friend for the Epic Mega Jam in Nov 2017. The theme was "However vast the darkness, we must always supply our own light". This was our first Game Jam in years... Continue reading
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